Creado por: DEMYX09
no es necesario dar créditos
Video\cap:
N\A
Información:
un simple script que borra el comanda SAVE del menu.
Como usar:
-pegar sobre MAIN
Script:
no es necesario dar créditos
Video\cap:
N\A
Información:
un simple script que borra el comanda SAVE del menu.
Como usar:
-pegar sobre MAIN
Script:
Código:
#por demyx
#web http://gamefactory.forogratuito.net/
class Scene_Menu < Scene_Base
def create_command_window
s1 = Vocab::item
s2 = Vocab::skill
s3 = Vocab::equip
s4 = Vocab::status
s5 = Vocab::game_end
@command_window = Window_Command.new(160, [s1, s2, s3, s4, s5])
@command_window.index = @menu_index
if $game_party.members.size == 0 # If number of party members is 0
@command_window.draw_item(0, false) # Disable item
@command_window.draw_item(1, false) # Disable skill
@command_window.draw_item(2, false) # Disable equipment
@command_window.draw_item(3, false) # Disable status
end
if $game_system.save_disabled
@command_window.draw_item(4, false)
end
end
def update_command_selection
if Input.trigger?(Input::B)
Sound.play_cancel
$scene = Scene_Map.new
elsif Input.trigger?(Input::C)
if $game_party.members.size == 0 and @command_window.index < 4
Sound.play_buzzer
return
elsif $game_system.save_disabled and @command_window.index == 4
Sound.play_buzzer
return
end
Sound.play_decision
case @command_window.index
when 0
$scene = Scene_Item.new
when 1,2,3
start_actor_selection
when 4
$scene = Scene_End.new
end
end
end
end
class Scene_End < Scene_Base
def return_scene
$scene = Scene_Menu.new(4)
end
end