[XP] Copyright

OP

YoshiGM

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Detrás Tuyo (?)
Aquí les traigo un script que les permite añadir sus derechos de autor en el menú del juego.

Código:
#==============================================================================
# ¦ Copyright(ver 0.98)
#                                         Creado por: ????
#                                         Traducido por Kurogane
#==============================================================================
#==============================================================================
module PLAN_COPYRIGHT
COPYRIGHT_STR = "Aquí tus Derechos."
FONT_NAME        = ["Arial"]    
FONT_SIZE        =  18                                                    
FONT_BOLD        = true                                                   
FONT_ITALIC   = true                                                      
STR_COLOR        = Color.new(255, 255, 255)               
DRAW_FRAME      = true                                                    
FRAME_COLOR   = Color.new(0, 0, 0)                              
DRAW_X          =  -3                                                     
DRAW_Y          =  -3                                                     
end

#==============================================================================
# ¦ Scene_Title
#==============================================================================

class Scene_Title
#--------------------------------------------------------------------------
alias plan_copyrcight_main main
def main
  if $BTEST
        battle_test
        return
  end
  @copyrcight_sprite = Sprite.new
  @copyrcight_sprite.z = 100
  bitmap = Bitmap.new(32, 32)
  bitmap.font.name = PLAN_COPYRIGHT::FONT_NAME
  bitmap.font.size = PLAN_COPYRIGHT::FONT_SIZE
  bitmap.font.bold = PLAN_COPYRIGHT::FONT_BOLD
  rect = bitmap.text_size(PLAN_COPYRIGHT::COPYRIGHT_STR)
  bitmap.dispose
  bitmap = nil
  @copyrcight_sprite.bitmap = Bitmap.new(rect.width, rect.height)
  @copyrcight_sprite.bitmap.font.name = PLAN_COPYRIGHT::FONT_NAME
  @copyrcight_sprite.bitmap.font.size = PLAN_COPYRIGHT::FONT_SIZE
  @copyrcight_sprite.bitmap.font.bold = PLAN_COPYRIGHT::FONT_BOLD
  @copyrcight_sprite.bitmap.font.italic = PLAN_COPYRIGHT::FONT_ITALIC

  str = PLAN_COPYRIGHT::COPYRIGHT_STR
  if PLAN_COPYRIGHT::DRAW_FRAME
        @copyrcight_sprite.bitmap.font.color = PLAN_COPYRIGHT::FRAME_COLOR
        if defined?(@copyrcight_sprite.bitmap.draw_text_plan_frame)
          @copyrcight_sprite.bitmap.draw_text_plan_frame(0, 0, rect.width, rect.height, str)
          @copyrcight_sprite.bitmap.draw_text_plan_frame(2, 0, rect.width, rect.height, str)
          @copyrcight_sprite.bitmap.draw_text_plan_frame(0, 2, rect.width, rect.height, str)
          @copyrcight_sprite.bitmap.draw_text_plan_frame(2, 2, rect.width, rect.height, str)
          @copyrcight_sprite.bitmap.font.color = PLAN_COPYRIGHT::STR_COLOR
          @copyrcight_sprite.bitmap.draw_text_plan_frame(1, 1, rect.width, rect.height, str)
        else
          @copyrcight_sprite.bitmap.draw_text(0, 0, rect.width, rect.height, str)
          @copyrcight_sprite.bitmap.draw_text(2, 0, rect.width, rect.height, str)
          @copyrcight_sprite.bitmap.draw_text(0, 2, rect.width, rect.height, str)
          @copyrcight_sprite.bitmap.draw_text(2, 2, rect.width, rect.height, str)
          @copyrcight_sprite.bitmap.font.color = PLAN_COPYRIGHT::STR_COLOR
          @copyrcight_sprite.bitmap.draw_text(1, 1, rect.width, rect.height, str)
        end
  else
        @copyrcight_sprite.bitmap.font.color = PLAN_COPYRIGHT::STR_COLOR
        @copyrcight_sprite.bitmap.draw_text(rect, str)
  end

  @copyrcight_sprite.x = 640 - rect.width + PLAN_COPYRIGHT::DRAW_X
  @copyrcight_sprite.y = 480 - rect.height + PLAN_COPYRIGHT::DRAW_Y
  plan_copyrcight_main
  @copyrcight_sprite.bitmap.dispose
  @copyrcight_sprite.dispose
end
#--------------------------------------------------------------------------
alias plan_copyrcight_update update
def update
  @copyrcight_sprite.update
  plan_copyrcight_update
end
end

Editan donde dice Aqui tus derechos ;)
 
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